No, not a rain shower and definitely NOT a practical joke--we've got something special lined up for the first of April -- an awesome, original Star Trek adventure by Erich Doll:
STAR TREK: TO A FLAME! If you're looking for an easy-to-learn Trek game, this is the one--we'll be using the Cypher System roleplaying game rules by Monte Cook Games.

This is a "Next Trek" adventure is set in the Next Generation
timeline, aboard The USS Hopper, a Galaxy class starship. The three branches of Starfleet have been mapped to the three main classes in Cypher--maximizing their roleplaying potential!
Here's the mission brief:
USS Hopper, Captain's Log: Star Date 43417.1. While returning from a Terra-forming mission in a remote sector of the Alpha Quadrant, we picked up what might be a distress signal although the language was not in the Federation database and we needed a larger sample before our ship's computer could use its heuristic translation algorithm. Being the only Federation ship nearby we were pressed to investigate. We did find a ship, that again wasn't in the Federation database, but it did not respond to our hails or show any sign of a living crew. We transported a hand-picked away team onto the ship and this is their report...
6:00 pm / Saturday, April 1
Source Comics & Games
CREW WANTED:
BYO dice (d6, 2d10, and d20)
Pre-generated character templates
No prior experience with Cypher rules necessary
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