Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

Friday, November 12, 2021

Nov. SNSO: Caravan of Carnage: An Ewok Adventure!


Join us for this exciting tale of vengeful, bloodthirsty teddy bears! Come play the classic d6 Star Wars!

Saturday, November 20 at 6:00 pm


GM: Jay Mac Bride
Game system: Star Wars: The Roleplaying Game by West End Games (2nd Ed.)
Chat platform: Zoom
Your Ewok tribe has suffered greatly at the hands of recent Imperial raids, after the battle of Endor. Now it's time to return the favor. The second Death Star was destroyed an littered the forest moon with debris. A scattered and desperate Imperial detachment scours your homeland in search of relics and technology that could help rebuild the empire. They've lain waste to Ewok villages in their search. Now it's time to grab a stone hatchet and a recovered blaster and start evening the score. YUB NUB!  


SNSO Online Games Primer

Once you sign up, kindly read upon our online gaming FAQ and be familiar with how we're running games these days (tips hat). All games begin at the same time, so you may only choose one. 


Friday, April 2, 2021

April SNSO: Swashbucklers and Rocket Packs!

It's here! Spring! And we've got a double dose of sci-fi fantasy for you! Mando Force Five is back for another mission and we've got a brand new adventure on Barsoom (Mars!) for John Carter fans!

Saturday, April 17 at 6:00 pm

Leading the way is John Carter of Mars, the classic tales by Edgar Rice Burroughs re-spun into a fantastic roleplaying game!

JOHN CARTER OF MARS: The Canal Demons





GM: John Till
Game system: John Carter of Mars from Modiphius
Chat platform: Zoom
MISSION: Something has interrupted food shipments along Barsoom's subterranean canals to the Twin Cities of Helium. Starvation, food riots, and worse will break out if someone doesn't get the food barges flowing again. It's up to you to take a plunge into the darkness and discover the truth!   


Mando Force Five: PART III




GM: Jay Mac Bride
Game system: Star Wars: The Roleplaying Game by West End Games (2nd Ed.)
Chat platform: Zoom
NOTE: Players should have viewed all of Seasons 1 and 2 of The Mandalorian.
You are Mandalorians. The Nevarro covert was exposed when Din Djarin--one of your own--made a daring escape off-world with a mysterious child. Without a home for your tribe, five of you took up the quest to build a home for your tribe on a new world. Bounty hunters are trailing you. Imperial warlords are closing in. But your loyalty runs as deep as your creed. To be a Mandalorian is to be both hunters and the hunted ... This is the Way.   


SNSO Online Games Primer

Once you sign up, kindly read upon our online gaming FAQ and be familiar with how we're running games these days (tips hat). All games begin at the same time, so you may only choose one. 


Friday, March 12, 2021

March SNSO: Mutants and Mandos!


Spring is almost here and we've whipped up some wild adventures to usher in the season! Shipwrecked or on the run--March's games are filled with mayhem and madness! Join us for two old school sci-fi adventures . . .

Saturday, March 20 at 6:00 pm


Gamma World: Isle of Woe




GM: Leo Winstead
Game system: Gamma World (First Edition) 
Chat platform: Zoom
Seating: Six (6) spots available
Your party's ship wrecks off the ruined coast of an ancient land, once called ... "Wisconsin".
You meet an eccentric scientist who lords over a compound of strange beings. Soon you discover the dark secret he's hiding from you. And that you're not the first ones to find themselves marooned here on the Isle of Woe! Join us for a macbre and mysterious Gamma World scenario inspired by classic science fiction!


Mando Force Five: PART III




GM: Jay Mac Bride
Game system: Star Wars: The Roleplaying Game by West End Games (2nd Ed.)
Chat platform: Zoom
Seating: There are exactly five (5) seats for this game. No more, no less. I have spoken.
NOTE: Players should have viewed all of Seasons 1 and 2 of The Mandalorian.
You are Mandalorians. The Nevarro covert was exposed when Din Djarin--one of your own--made a daring escape off-world with a mysterious child. Without a home for your tribe, five of you took up the quest to build a home for your tribe on a new world. But enemies look to expose you and Imperial warlords are closing in! But your loyalty runs as deep as your creed. To be a Mandalorian is to be both hunters and the hunted ... This is the Way.   

SNSO Online Games Primer

Once you sign up, kindly read upon our online gaming FAQ and be familiar with how we're running games these days (tips hat). All games begin at the same time, so you may only choose one. 


Saturday, January 2, 2021

Jan. SNSO: New Year of Excitement!


Happy New Year! Congrats--we vanquished 2020 and a new year has begun. Let's kick it off with some awesome scifi adventures! We're looking for a few more good Mandalorians and we've got loads of fun as either teenagers in space or mutants in the post-apocalypse! 

Saturday, January 9 at 6:00 pm


Mando Force Five: PART II



UPDATE: 2 Seats Open
GM: Jay Mac Bride
Game system: Star Wars: The Roleplaying Game by West End Games (2nd Ed.)
Chat platform: Zoom
Seating: There are exactly five (5) seats for this game. No more, no less. I have spoken.
NOTE: Players should have viewed all of Season 1. Discussion about Season 2 may occur as well, in case you are avoiding spoilers--this is your warning.
You are Mandalorians. The Nevarro covert was exposed when one of your own made a daring escape off-world with a mysterious child. Five of you made a run for it. Without a home for your tribe--and on the run from Imperial warlords--you need to establish a new covert, find work, seek Beskar, and rebuild. So the Mandalorian creed can live on. You are both hunters and the hunted ... This is the Way.   


Teens in Space: Plague Memory



GM: Jeff Conrad
Game system: Teens in Space
Chat platform: Zoom
Seating: Six (6) spots available
Wearing hand-me-down space gear from your older siblings, on a "Salvagable Resources" academy-funded field trip to collect some lost data from a softened tundra planet. You've heard of Valvasor VII? That planet in the vidtexts, where the sky is soft violet, the deer have forward facing eyestalks, the silicon trees sing, and  the inhabitants live in karst caverns? However, even the student instructor does NOT know that the Academy's research vessel in orbit has crashed to the surface. Can the Teens handle an emergency rescue? For extra credit? 


MCC: Down, Down, Nine Fathoms Deep!


GM: Matt Towle
Game system: Mutant Crawl Classics
Chat platform: Zoom
Seating: Six (6) spots available
Buried under the murky water of the Glowing Sea sleeps a stronghold of the Ancient Ones. What treasures will you find, and what danger lurks there? Your only clue is etched into the side of a crystalline key. Will you open the portal to the unknown? 


SNSO Online Games Primer

Once you sign up, kindly read upon our online gaming FAQ and be familiar with how we're running games these days (tips hat). All games begin at the same time, so you may only choose one. 

Saturday, November 28, 2020

December SNSO: Worlds of Fortune and Glory!


It's finally here! The end of 2020! Let's celebrate with two games that will have you exploring galaxies and strange worlds far, far away from here! Register now and a Zoom link will be sent upon confirmation. As usual, seating is first come, first served--so don't wait!

Saturday, December 12 at 6:00 pm


The Mandalorian: MANDO FORCE FIVE



UPDATE: 1 Seat Open! 
GM: Jay Mac Bride
Game system: Star Wars: The Roleplaying Game by West End Games (2nd Ed.)
Chat platform: Zoom
Seating: There are exactly five (5) seats for this game. No more, no less. I have spoken.
NOTE: Spoilers for the TV series will be in play through the end of Season 1. It will be highly beneficial for you to have seen the entire first season to play. Please don't spoil Season 2 for other players.
You are Mandalorians. The Nevarro covert was exposed when one of your own made a daring escape off-world with a mysterious child. Five of you made a run for it. Without a home for your tribe--and on the run from Imperial warlords--you need to establish a new covert, find work, seek Beskar, and rebuild. So the Mandalorian creed can live on. You are both hunters and the hunted ... This is the Way.   



Swords of Maruzar!


UPDATE: 2 Seats Open! 
GM: John Till
Game system: Vivid System by Hari Ragat Games
Chat platform: Zoom
Seating: Six (6) spots available
Note: The game designer may sit in as an observer to this game. 
Former throne-world of an interplanetary empire, Maruzar is a desert world of warring tribes and cultures and devastated by a fallen moon. Every year more fertile land is consumed by the Swarm, while space pirates fight tomb robbers for the treasures of abandoned cities. As if that's not enough, encouraged by the scheming spaceclans, a decaying empire dreams of reconquering the planet. Come experience this new pulp science fiction setting powered by the fast-paced Vivid System! 


SNSO Online Games Primer

Once you sign up, kindly read upon our online gaming FAQ and be familiar with how we're running games these days (tips hat). 

Sunday, December 8, 2019

Come save a universe or two at Con of the North 2020!


We're back at Con of the North for our fourth year in a row! Join us for an epic weekend of far-out sci-fi adventure, with more games than you can shake a sonic screwdriver at!


CHOOSE A UNIVERSE. BE A HERO!

With more than 100 hours of games, there's sure to be something for every gamer in 2020. Online registration is now closed, but there's still a chance to pick up tickets on-site.

Do yourself a favor and bookmark this page to watch for any last-minute updates to the program and schedule.

WHEN AND WHERE IS CON OF THE NORTH?

February 14-16, 2018 

Mark your calendars and make sure your winter gaming schedule includes some space opera adventures!

All games are intended for general audience except where specifically noted otherwise.


Friday, February 14 

12:00 p.m.

Minecraft: RPG Mode: Mooncraft 
Take a rocket to The Moon! Explore dungeons, gather resources, build your base, and defend yourself against mobs. Can you survive an experience that is out of this world?
System: No Thank You, Evil!
Length: 2 hours
GM: Oskar Mornes

Note: Kids Only


MCC: Seeking the Post Humans
You hail from a village so successful, it approaches a genuine bronze age civilization! Sadly, you’re now threatened by a bizarre weather event that leaves your once-thriving city-state unable to thrive. As you go on the first Rite of Passage your tribe has undertaken in generations, you find an AI willing to trade salvation for a danger! Will you find the key to a lost colony circling Terra AD?
Length: 4 hours
System: Mutant Crawl Classics
GM: Matt Towle

New Recruits and Rebel Guns
To join the Rebellion, the players are smuggled to a planet to find the agents that will send them to the rebel base. The agents have a little side quest to prove their worth: they must bring a shipment of stolen Imperial guns to the rebels.
System: Macchiato Monsters
Length: 4 hours
GM: Brett Slocum

Ruins of Xanator
Strange energies have been seen coming from the dead Martian city of Xanator. You and your party have been dispatched to explore the ruins and report back the source of the disturbances. Pre-gens will be included for this exploratory sword & planet adventure of non-canonical Barsoom flavor. No prior experience with the system is required as it is a fairly rules-light game.
System: Warriors of The Red Planet
Length: 4 hours
GM: Chris Hall

2:00 p.m.

Space Dust
Space Dust is a solo and cooperative board game where the players interact with tiles (SPACE and DUST) to recreate different environments and scenarios that challenge and lead them on a sci fi quest in a similar vein to space operas of the past. Each of 6 episodes in Space Dust like a separate game with its own rules and objectives.
System: Space Dust
Length: 4 hours
GM: Leo Winstead

4:00 p.m.

Big Trouble in CHI Sector
An action-packed tribute to 80's violence, er, movies, as seen through the twisted lens of the latest (and best--just ask them!) iteration of the Paranoia RPG, from Mongoose Games. Blame them, not us.
System: Paranoia (2017)
Length: 4 hours
GM: Matt Towle

Inquisition of Ombro Profunda
A plague spreads through the underhive of Ombro Profunda. The Ordo Hereticus suspects a chaos cult is responsible and sends some of its most ruthless investigators to find the cure and root out the cult. A cooperative narrative miniatures game in the world of Warhammer 40,000.
System: Rangers of Shadow Deep
Length: 4 hours
GM: Casey Garske

At the Hands of An Angry Universe
Utopia will not be possible upon the Earth. We must set out to edges of human civilization in space to create our own. Players represent factions within an ideologically focused and isolated colony trying to create their Utopia. Will this Utopia survive internal divisions and the hands of an angry universe?
System: At the Hands of an Angry God: a Game of Utopias
Length: 6 hours
GM: Patrick A. Schifano

6:00 p.m.

Offworlders
Offworlders is a science fiction roleplaying game about adventurers, outlaws, and guns-for-hire making their fortune on the rough end of the galaxy. The player characters in Offworlders are the owners of a small starship in a time when humans have spread to many worlds. Together, they explore the universe, completing profitable jobs and overcoming dangers together.
System: Powered by the Apocalypse
Length: 4 hours
GM: Leo Winstead

8:00 p.m.

LEGO Gaslands
Orcs and humans race for domination of the Gaslands of future earth in heavily armed Lego cars and trucks. Gaslands is a miniatures game of auto-dueling destruction.
System: Gaslands
Length: 4  hours
GM: Casey Garske

No Static At All
A group of freshly-minted Vislae (wielders of magic) struggle to return to Shadow against forces that they can barely comprehend. Invisible Sun is a premiere-level roleplaying game of surreal fantasy from house that Monte built!
System: Invisible Sun
Length: 4  hours
GM: Bob Cook


Saturday, February 15 

10:00 a.m. 

Dreams of Tomorrow
Change the future by sending dreams into the past. Dreams of Tomorrow is a competitive set collection game about weaving dreams, manipulating action spaces, and careful timing of abilities.
System: Dreams of Tomorrow
Length: 2 hours
GM: Jeff Conrad

Cold Ascension's Edge: A Marvel/DC Crossover
You've awoken on Edenguard, and nothing is as you thought! This Marvel/DC Crossover world is having strange sightings, and it's your job to set things right. Play an established classic hero, or bring your own from the past (within limits). Who are these blue-skinned warriors emerging out of Lake Superior onto the beaches of Duluth?
System: Marvel Super Heroes (TSR/FASERIP)
Length: 4 hours
GM: Chip Lewis

Star Trek (RE) Animated
Saturday morning was a great time for cartoons when the Star Trek Animated Series was broadcast, and now 40+ years later we finally have a series guide that describes its greatly expanded range of not-so humanoid aliens and worlds. So let's go there, and have a Saturday morning animated adventure in the Star Trek Animated Series era!
System: Star Trek Adventures
Length: 4  hours
GM: John Everett Till

Yesterday's Armageddon
On an airless moon orbiting gas giant Coronado 7, your research base has been a quiet corner of the galaxy ever since the Last War with the Computer Interdict. Interstellar travel became a story told to children. But something still travels between the stars. Call it what you will: vampire ship, rogue AI, or nightmare destroyer. You know it by the name humanity gave it during the war: BERSERKER!
System: Star Crawl
Length: 4  hours
GM: Matt Towle

12:00 p.m 

Minecraft: RPG Mode: Mooncraft 
Take a rocket to The Moon! Explore dungeons, gather resources, build your base, and defend yourself against mobs. Can you survive an experience that is out of this world? All ages, 4-hour version.
System: No Thank You, Evil!
Length: 4 hours
GM: Oskar Mornes

Note: Kids Only



2:00 p.m.

Star Wars: Rise of Skywalker
Long ago, in a galaxy far, far away…The remnants of the Resistance face the First Order once again—while reckoning with the past of their own inner turmoil. Meanwhile, the ancient conflict between the Jedi and the Sith reaches its climax.
System: No Thank You, Evil!
Length: 2 hours
GM: Erik Mornes

The Starlost: 37 Years Later
Based on the Cordwainer Bird-written 70s Television Series. The 200 mile-long Earthship Ark is over 500 years into its interstellar voyage, 800 years into the future. Only 37 years ago three young people tried to save the Ark but never reported back. Can you solve the improbable crisis or will the Ark crash into a star?* Using Roll for Shoes modified for scaling effects and damage.
System: Roll For Shoes
Length: 2 hours
GM: Jeff Conrad

4:00 p.m.

Blakes 7: Mutoid
Blake's niece has gone missing--could she be en route to the secret Mutoid assembly plant on K-14? Can Blake save another family member and sabotage the Mutoid Mill? Is it true about what they say about the experiments that go on there? Vila’s scared ... maybe we all should be?
System: Blake's 7 Roleplaying Game
Length: 4  hours
GM: Jeff Conrad

Guardians of the Galaxy: Guardians Disassembled
Hang on to your light-speed engines, True Believers! With Star-Lord missing and the entire galaxy gunning for the Guardians of the Galaxy, it's time to bring in a little help from Captain Marvel. Everyone, including the Kree, Badoon, Shi'ar, SKrulls, and Spartoi want a piece of plucky misfits. Excelsior!
System: Marvel Heroic Roleplaying
Length: 4  hours
GM: Erik Mornes

Inquisition of Ombro Profunda
A plague spreads through the underhive of Ombro Profunda. The Ordo Hereticus suspects a chaos cult is responsible and sends some of its most ruthless investigators to find the cure and root out the cult. A cooperative narrative miniatures game in the world of Warhammer 40,000.
System: Rangers of Shadow Deep
Length: 4  hours
GM: Casey Garske

Rad Astra: Pirates of the Painted Void
Charge your friction rifle and activate your origami overthruster--adventure awaits you and your crew of Starbucklers, Astrosassins, Astrocasters and Starbarians! This rules-light, mash-up of classic 70s/80s science fiction and fantasy B-movies, TV, and comic books!
System: Rad Astra
Length: 4  hours
GM: Jay Mac Bride

8:00 p.m.

KRULL
This, it was given me to know: That the Beast would come to our world, the world of Krull, and his Black Fortress would be seen in the land. But one thing I cannot know: Whether the prophecy be true that a girl of ancient name shall become queen, that she shall choose a king, that together they shall rule our world, and that their son shall rule the galaxy.
System: Dungeons & Dragons 5th Ed.
Length: 4  hours
GM: Erik Mornes

LEGO Gaslands
Orcs and humans race for domination of the Gaslands of future earth in heavily armed Lego cars and trucks. Gaslands is a miniatures game of auto-dueling destruction.
System: Gaslands
Length: 4  hours
GM: Casey Garske

The Dubious Travels of Intergalactic Space Bums
A day in the life of a group of space miscreants trying to survive on the fringes of the known universe. Scum and Villainy is based on the acclaimed Forged in the Dark roleplaying game system, updated for an outer-space scifi setting.
System: Scum and Villainy
Length: 4  hours
GM: Bob Cook

The Expanse: The Goodall Gate
Based on the hit TV series and books series by James S.A. Corey. Travel through the Ring with your fellow Beltalowda. What you find you bring back to help strengthen the OPA. Don't mess wid' da inners, we need you back in one piece!
System: The Expanse Roleplaying Game
Length: 4  hours
GM: Jeff Conrad

Sunday, February 16 

10:00 a.m.

Bubblegum CRISIS: AD POLICE - Paulom City 2025
Regular police, fall back! Rage against the machines with your team of elite BOOMER-eradicating AD Police Officers. Get into your palpable megagauss-generating electric police car or bike, don your battle armor, 'cause it's election season and 90% of all Paulom’s City’s ballot machines were all produced by a single Industrial Megacorp, and they no longer even bother with PR cover-ups.
System: Core Fuzion
Length: 2 hours
GM: Jeff Conrad

MCC: In Through the Out Door
This third-level scenario for MCC finds the Seekers desperately searching for an airlock--any airlock!--back inside the enormous spaceship they thought was their home planet. Their mutant powers and steely determination will certainly overcome any challenges outside in airless space, or back inside the miles-long starship ... right?
System: Mutant Crawl Classics
Length: 4  hours
GM: Matt Towle

Space Alert
Space Alert is a cooperative team survival game. Players become crew members of a small spaceship scanning dangerous sectors of the galaxy. The missions last just 10 real-time minutes (hyperspace jump, sector scan, hyperspace jump back) and the only task the players have is to protect their ship. This session will include a training course for new crew members.
System: Space Corps
Length: 4  hours
GM: Patrick A. Schifano

Star Trek Ascendancy
Boldy go where no one has gone before, as interstellar civilizations compete for galactic ascendancy. Play as the Federation, Klingons, Romulans, Ferengi, or Cardassians to rule the final frontier.
System: Star Trek Ascendancy
Length: 4  hours
GM: Erik Mornes

12:00 p.m

Star Frontiers: In Search of Sarmine
War! A furtive attempt at fleeing the carnage on Outer Reach thrusts the heroes into a desperate mission to retrieve the cure for the “blue death.” Play as a dralasite, yazirian, human, or vrusk and wander the strange remote highlands of Inner Reach’s northern expanse. What surprises await? There’s only one way to find out!
System: Star Frontiers
Length: 4  hours
GM: Leo Winstead

2:00 p.m.

Duck Dealer
Duck Dealer is a game of involved, complex planning, set against a background of intergalactic trade. It is a game about recognizing routes, and developing profitable infrastructures; but above all, it's a game of racing your opponent to that one great opportunity.
System: Duck Dealer
Length: 4  hours
GM: Patrick A. Schifano

Last Call at the Floating Vagabond
The last scenario for Tales From the Floating Vagabond you will ever need. Violates the Pan-Galactic Absurdity Limitation Treaty. Contains more bad jokes than a Marx Brothers convention. A tribute to Lee Garvin. Using resources from the original Avalon Hill version as well as the newer Reality Cheque version.
System: Tales from the Floating Vagabond
Length: 4  hours
GM: Matt Towle

Star Trek: A Banderole Conquest
The Klingon Starship Squadron D'ktahg is looking for its latest world to bring into the Empire. Oddly, a message has been received from Glade, a planet found near the Gorn Empire, asking for consultation--maybe even annexation into the Klingon Empire. Klingons may not be the only ones interested in this opportunity. Play your own ship as captain (no experience necessary). Who's glory will it be?
System: Star Trek: Starship Tactical Combat Simulator
Length: 4  hours
GM: Chip Lewis


WE'LL SEE YOU AT THE CON!


Monday, January 21, 2019

Come play with us at Con of the North 2019!


Let's make it a THREE-peat! For the third year in a row, we'll be back at Con of the North to run more games than we've ever run before! How many star systems and alternate realities can you explore in a single weekend? Scan for life readings below and find out!

CHOOSE A REALITY TO EXPLORE!

We topped ourselves by scheduling 118 hours of games for you to choose from! There's something for everyone this year. Online registration is now closed, but there's still a chance to pick up tickets on-site. Bookmark this page to watch for any last-minute updates to the program and schedule.

WHEN AND WHERE IS CON OF THE NORTH?

February 15-17, 2018 

Mark your calendars and make sure your winter gaming schedule includes some space opera adventures!

All games are intended for general audience except where specifically noted otherwise.

FRIDAY, FEBRUARY 15

Title: STAR TREK ADVENTURES: THE REPUBLIC INCIDENT
Description: The Constitution-class starship USS Republic is on a routine patrol along the Romulan Neutral Zone, when suddenly everything becomes... non-routine. A Star Trek Discovery/Original Series era adventure! Rules are simple and will be taught!
Game system: Star Trek Adventures
Publisher: Modiphius Entertainment
Game master:  John Everett Till 
Game time: 12:00-16:00 (4 hours)

Title: SPACE PATROL ORION: FROGS ATE MY HOMEWORK
Description: In this retake on classic German science fiction TV show, your crew will be investigating a research station gone quiet. Why is it quiet?  The frogs are the typical invaders, but even they are quiet. What is with all of the quiet?
Game system: Stars Without Number
Publisher: Sine Nomine
Game master: Jeff Conrad
Game time: 12:00-16:00 (4 hours)

Title: NOT ALONE
Description: In this hidden movement game you are trapped on an Alien planet, trying to send an SOS before the mysterious alien planet assimilates you forever. Beware, the Alien is experienced, so this game won't be easy. Can you and your fellow humans escape?
Game system: Not Alone (board game)
Publisher: Geek Attitude Games
Game master: Jenifer Doll
Game time: 12:00-14:00 (2 hours)

Title: ECLIPSE PHASE: TIME OF OUR LIVES
Description: There's suspicious events being reported on the rim. What started as a temporal research experiment is growing out of control. Get your morph there safely, and fix it, or time's up.
Game system: Eclipse Phase
Publisher: Posthuman Studios
Game master:  Jeff Conrad
Game time: 14:00-18:00 (4 hours)

Title: THE STRANGE: SPLIT STRAIGHT 
Description: Out on The Fringe, far from the Shoals of Earth, lie weird recursions hiding unknown secrets.  Will your band of dauntless agents succeed where others have only vanished, out where the Blue Fades Into Black?Tier Four Strange, pre-gens provided.
Game system:The Strange
Publisher: Monte Cook Games
Game master:  Matt Towle
Game time: 14:00-18:00 (4 hours)

Title: FORTNITE: SAVE THE COLONY
Description: One day, 98% of the the population disappeared, and the remaining colonists found the skies covered in dense clouds that dropped husks. Teams of heroes are charged with going out to find resources, survivors, and other allies to help expand their storm shield and find a way to return the colony to its normal state.
Game system: Cypher System
Publisher: Monte Cook Games
Game master: Erik Mornes
Game time: 16:00-20:00 (4 hours)

Title: ECLIPSE PHASE: THRESHOLD 
Description: This dive into Genesys will allow us to quickly make our own, Space Opera, Sci-Fi, Steam, or Cyber Punk world and characters. Everything will be off the cuff so come in ready to be creative, work together, and perhaps learn a new generic system. If you've been curious about Genesys, generic systems, improv style gaming, or shared narrative. This session is for you!.
Game system: Genesys
Publisher: Fantasy Flight Games
Game master: Spencer Hayes
Game time: 18:00-22:00 (4 hours)

Title: RAD ASTRA: WARRIORS OF THE WARP! 
Description: Charge your friction rifle and activate your origami overthruster--adventure awaits you and your crew of Starbucklers, Astrosassins, Astrocasters and Starbarians! This rules-light, mash-up of classic 70s/80s science fiction and fantasy B-movies, TV, and comic books!
Game system: Rad Astra
Publisher: Rad Astra Entertainment
Game master:  Jay Mac Bride
Game time: 18:00-22:00 (4 hours)

SATURDAY, FEBRUARY 16

Title: MINECRAFT: RPG MODE: MOONCRAFT
Description: Take a rocket to The Moon! Explore dungeons, gather resources, build your base, and defend yourself against mobs. Can you survive an experience that is out of this world?
Game system: No Thank You, Evil!
Game master: Oskar Mornes
Game time: 10:00-12:00 (2 hours)
Kids Only

Title: TMNT: Turtles Out of Town 
Description: Krang has rolled into downtown New York City in a shiny new Technodrome! Donnie, Mike, Raph, and Leo are nowhere to be found. You and your friends have stumbled upon a canister of mutagen OOZE and been transformed into a band of mutant ninjas! Save the city before it’s too late! This homebrew system is geared toward younger, more novice players and rewards creative problem-solving.
Game system: Homebrew
Publisher: Homebrew
Game master:  Jay Mac Bride
Game time: 10:00-12:00 (2 hours)
Kids Only

Title: TRAVELLER: APOTHEOSIS
Description: Marquis Natan Kaan has spent the past five years believing his wife and infant son lost in a pirate attack on their starliner. He’s recently learned that due to quick action on his mother’s part, the boy may yet live. But his safe haven is a forbidden world under the thumb of strict religious authorities. The heroes are hired to rescue the boy, but soon find danger, deception, and a deep mystery!
Game system: Traveller
Publisher: Mongoose Publishing
Game master:  Matt Towle
Game time: 12:00-16:00 (4 hours)

Title: LOST IN SPACE
Description: Space colonists, the Robinson family, has escaped the destruction of the hostile planet Priplanus, only to be hurled through a wormhole to a distant galaxy. Danger, Will Robinson! Based on the hit Netflix reboot of the classic TV series.
Game system: Cortex Plus
Publisher: Margaret Weis Productions
Game master: Erik Mornes
Game time: 12:00-16:00 (4 hours)

Title: KINGDOM: TAMBU
Description: Your ship has just offered its service to warlord Tambu and his interstellar security fleet. Maintain the peace of merchants for paying planets while dealing with aggression from neutral planets and the Defence Alliance. Based on retro sci-do classic Tambu by Robert Lynn Asprin.
Game system: Kingdom
Publisher: Lame Mage Productions
Game master:  Patrick Schifano
Game time: 12:00-16:00 (4 hours)

Title: CYBERPUNK 2077: MIRROR SHADES & KATANA BLADES
Description: You and your crew stumble onto a caper where street samurai are being hunted for sport by street gangs. One of your own could be next if you don't find out who put them up to this most dangerous game. See if you can unravel the mystery and survive the neon-soaked streets of Night City in Cyberpunk 2020 updated for a 2077 era.
Game system: Cyberpunk 2020
Publisher: R. Talsorian Games
Game master:  Jay Mac Bride
Game time: 12:00-16:00 (4 hours)

Title: STAR CREATURES STOLE THEIR EYES
Description: You were taken from your place in the human timeline, whisked away to an alien future and to a strange land where the dimensions bleed into one another as worlds collide. You and a handful of others are searching for a way back home, but you may be destined for something far grander...
Game system: Cypher System
Publisher: Monte Cook Games
Game master: Jenifer Doll
Game time: 16:00-20:00 (4 hours)

Title: STAR FLEET BATTLES: JUGGERNAUT
Description: The Juggernaut is here! It's big, bad, and it's not been programmed with a prime directive of non-interference. Play one of several races trying to stop it. Based on material from "Captain's Log" No. 1.
Game system: Star Fleet Battles
Publisher: Amarillo Design Bureau
Game master:  Jeff Conrad
Game time: 16:00-18:00 (2 hours)

Title: FOLLOW: THE WORLDS OF PHILLIP K. DICK 
Description: The literature of PKD often challenges our conceptions of consistent reality as much as our relationship with society and technology. Explore these themes and play his fiction using the game 'Follow' by Ben Robbins. We will play as a rag tag fellowship assembled to complete a quest. As a table we will determine the setting, the quest, create the fellowship, and follow the story that unfolds.
Game system: Follow
Publisher: Lame Mage Productions
Game master:  Patrick Schifano
Game time: 16:00-20:00 (4 hours)

Title: FLASH GORDON: HIGH TREASON
Description: Flash, AAAAH! Ming the Merciless sends wave after wave of minions to shakedown the kingdoms of Mongo for tribute. Arboria, Coralia, and the Sky City look to your band of heroes  to save them from Imperial raids. Relive the pulp adventure of this classic space opera saga using the new Savage World's setting made just for Flash via Kickstarter.
Game system: Savage Worlds Flash Gordon
Publisher: Goodman Games
Game master:  Jay Mac Bride
Game time: 16:00-20:00 (4 hours)

Title: PLANETARIUM
Description: Matter swirls incandescently about a newborn star. In this board game, you grow, build, and form the new systems' planetary bodies into desired types, based on your short term and long term goals.
Game system: Planetarium (board game)
Publisher: Sparkworks
Game master:  Jeff Conrad
Game time: 18:00-20:00 (2 hours)

Title: MYSTERY SCIENCE THEATER 3000 TRIVIA 
Description: Do you want to see how well you'll do in your knowledge of MST3K trivia? See if you can get enough credits to escape the Satellite of Love! Homebrew trivia questions and answers.
Game system: Trivial Pursuit (board game)
Publisher: Homebrew version
Game master:  Jeff Conrad
Game time: 20:00-22:00 (2 hours)

Title: MUTANT CRAWL CLASSICS: DEAD MAN'S HAND 
Description: For long centuries it has drifted through radioactive oceans, the last great vessel of the last navy on Terra AD. No captain commands it, no crew serves it, but it is far from empty. Deep in the hangars and cargo holds lurk unknown menaces, some made by man in his folly. How long can even your canny mutants and seekers survive when faced with the unspeakable horror of the Death Ship?!
Game system: Mutant Crawl Classics
Publisher: Goodman Games
Game master:  Matt Towle
Game time: 20:00-24:00 (4 hours)

Title: STAY FROSTY: ROSETTA BASE 
Description: Rosetta Base: a deep space listening post on the edge of the solar system. If there's a $#!+ mission, the Penal Marines will get it. This time some research base on a comet has been out of contact for a month. Sounds easy, but they wouldn't have sent the Penal Marines if it wasn't practically a suicide mission. Whatever, man. Better than being executed. Usually.
Game system: Stay Frosty
Publisher: Garske Games
Game master:  Casey Garske
Game time: 20:00-24:00 (4 hours)
Mature Audience

Title: STAR WARS: FORCE AND DESTINY 
Description: "The Jedi are extinct. Their fire has gone out of the universe. You, my friend, are all that's left of their religion." With the Jedi Order abolished under the tyranny of the Emperor, life for a Force-sensitive hero is one of exile and secrecy. Join a band of heroes on the run from Imperial rule, looking to live another day in the fight for freedom in the galaxy.
Game system: Star Wars RPG
Publisher: Fantasy Flight Games
Game master:  Spencer Hayes
Game time: 20:00-24:00 (4 hours)

SUNDAY, FEBRUARY 17

Title: POKEMON: THE FINAL FRONTIER 
Description: Megacorps, eat your heart out. In this board game you traverse the solar system claiming moons while trying to conserve fuel to escape the next gravity well.
Game system: Spaceopoly
Publisher: Valen Brost Game Co.
Game master: Jeff Conrad
Game time: 10:00-12:00 (2 hours)
Kid Friendly

Title: STARS WITHOUT NUMBER: ZAMIATIN'S WE 
Description: We, the dystopian novel by Russian writer Yevgeny Zamyatin is now set in a Traveller-based system.  Your characters are either for or against the One State.  With the next interplanetary spacecraft, the Differential, set to launch soon, will it be a successful mission bringing the joy of the Time Tables to the unsuspecting aliens, or will you stand in the way of  progress.  DA or NYET?
Game system: Stars Without Number
Publisher: Sine Nomine
Game master: Jeff Conrad
Game time: 12:00-14:00 (4 hours)

Title: STEVEN UNIVERSE 
Description: As an "off color" Gem, can you escape the tyranny of Homeworld by stealing Golden Beryl's prize ship, Heart of Gold?
Game system: No Thank You, Evil!
Publisher: Monte Cook Games
Game master:  Erik Mornes
Game time: 12:00-14:00 (2 hours)
Kids Only

Title: CITY OF LIGHT 
Description: On the Earth below us Human minds have exiled Machine minds. Those who are exiled have gathered into the citadel of megacity Zero-One. Instead we will form a utopian City of Light where Machine and Man live together in the Mare Cognitum on Luna. Play as founding factions trying to forge a utopia, while the war that leads to the Matrix unfolds below on Earth. Loosely inspired by the Animatrix.
Game system: At the Hands of an Angry God: a Game of Utopias
Publisher: High Rock Press
Game master: Patrick Schifano
Game time: 12:00-18:00 (6 hours)

Title: STAR FRONTIERS: FREEBOOTERS FOREVER! 
Description: Come roll up a crew of mercenary space pirates in the TSR classic space opera from the 80s! Create a team, acquire a vessel, and seek fame and fortune among the stars! Play a shape-changing dralasite, winged yazirian, multi-legged vrusk, or plain old human.
Game system: Star Frontiers
Publisher: TSR
Game master:  Jay Mac Bride
Game time: 12:00-16:00 (4 hours)

Title: ANACHRONY  
Description: Earth is doomed and its various factions prepare to flee the planet, leveraging their command of time travel to gain an advantage for themselves and ensure a powerful place in the new world after Earth. This is a complex worker-placement game. Rules will be taught at the table, but some experience with worker-placement games is highly recommended.
Game system: Anachrony
Publisher: Mindclash Games
Game master: Jenifer Doll
Game time: 14:00-16:00 (2 hours)

Title: BLAKE'S 7: GAN'S BACK
Description: Olag Gan's back--well not 100%. But he's been corrupted by Servalan's best cybersurgeons to aid her toward her long-sought-after goal, the demise of his former friends, Blake's freedom fighters. Can Avon, Blake, Orac, Cally, Jenna, and Vila restore his mind, or has too much of his brain been rewired?
Game system: Blake's 7 Roleplaying Game
Publisher: Horizon, the Blake's 7 Appreciation Society
Game master:  Jeff Conrad
Game time: 16:00-20:00 (4 hours)

Title: STAR WARS: BUSTED FLUSH
Description: Your Resistance team has infiltrated a former Imperial research facility, but something has gone terribly wrong!  Can you find a way off world, ideally with the experimental prototypes you've liberated, before the Metal Hits the Bone? Experienced characters, pre-gens provided.
Game system: Star Wars RPG
Publisher: West End Games
Game master:  Matt Towle
Game time: 16:00-20:00 (4 hours)

Title: STAR WARS SNUBFIGHTER
Description: Snubfighter is a miniatures wargame focused on cinematic sci-fi dogfighting. Take command of a squadron of Rebel, Imperial, or Pirate snubfighters and get ready to make your best TIE Fighter engine and laser blaster sounds. "PEW PEW PEW!"
Game system: Snubfighter
Publisher: Garske Games
Game master:  Casey Garske
Game time: 16:00-20:00 (4 hours)

Title: ROBOTECH: ROGUE ZENTRADI  
Description: After investigating a Zentraedi Salan class scout ship, the United Earth Expeditionary Force uncovers a force of rogue Malcontent Zentraedi. To make matters worse, another Zentraedi ship defolds, and its battle-hardened veterans want to capture the scout ship for themselves!
Game system: Robotech: The Shadow Chronicles Role-Playing Game
Publisher: Robotech RPG Tactics (miniatures wargame)
Game master: Erik Mornes
Game time: 18:00-22:00 (4 hours)


WE'LL SEE YOU AT THE CON!

All times are listed in 24-hour format by Con of the North. Programming subject to change. Watch for updates.

Sunday, August 12, 2018

TABLETOP TESSERACT 2: THE SCIFI STRIKES BACK!


Our ALL DAY science fiction, FREE game-a-palooza is BACK! Once again, we're beaming up to Source Comics & Games on the second Saturday of September (Sept. 8). for our second all-day tabletop gaming con, filled with stupendous space opera and weird sci-fi excitement!

We'll also have giveaways, a drawing for prizes, and more!

NEW this year: We've mapped our offerings to four themes to choose from:
  • BIG SETTING (Star Wars, Star Trek, BSG, etc.)
  • MUTANT MAYHEM 
  • CYBERPUNK 
  • RETRO/PULP

Tabletop Tesseract is a FREE event! 

We'll have games for kids, novice cadets, and veteran space marines. All materials will be provided and no experience with a given system is necessary to play. In many cases, pre-generated characters will be included so you can hop right into the game. Scroll to the bottom of the schedule to save your seat and RSVP!

Most of the games listed are roleplaying games, unless otherwise noted.

SATURDAY, SEPTEMBER 8
10:15 a.m. 
Title: MINECRAFT: RPG MODE: MOONCRAFT
Description: Take a rocket to The Moon! Explore dungeons, gather resources, build your base, and defend yourself against mobs. Can you survive an experience that is out of this world?
Max Players: 6 (This adventure is for ages 7-12)
Game System: No Thank You Evil
Publisher: Monte Cook Games
Game Master: Oskar and Erik Mornes
Approx. run time: 2 hours
Theme: Big Setting

Title: TAMBU
Description: Your ship has just offered its service to warlord Tambu and his interstellar security fleet. Maintain the peace of merchants for paying planets while dealing with aggression from neutral planets and the Defence Alliance. Based on retro sci-do classic Tambu by Robert Lynn Asprin.
Max Players: 5
Game System: Kingdom
Publisher: Lame Mage Production
Game Master:  Patrick Schifano
Approx. run time: 4 hours
Theme: Retro/Pulp

12:00 p.m. 
Title: STEPHEN UNIVERSE
Description: Based off the hit TV series, you play an "off color" Gem. Can you escape the tyranny of Homeworld by stealing Golden Beryl's prize ship, Heart of Gold?
Max Players: 6 (This adventure is for ages 7-12)
Game System: No Thank You Evil
Publisher: Monte Cook Games
Game Master: Oskar and Erik Mornes
Approx. run time: 2 hours
Theme: Big Setting

Title: SAVE THE STREETS: TEENAGE MUTANT NINJA TURTLES
Description: Krang has rolled into downtown New York City in a shiny new Technodrome! Donnie, Mike, Raph, and Leo are nowhere to be found. You and your friends have stumbled upon a canister of mutagen OOZE and been transformed into a growling, howling, clawing, scratching band of mutant ninjas! Save the city before it’s too late! This original scenario uses a rules light system geared toward younger, more novice players.
Max Players: 6 (This adventure is for ages 7-12)
Game System: TBD
Publisher: TBD
Game Master: Jay MacBride
Approx. run time: 2 hours
Theme: Mutant Mayhem

Title: JUSTICE OF THE GENE POLICE
Description: Returning from the Blasted Lands, the Seekers run afoul of the most hate-filled people of Terra A.D., the Gene Police!  Trapped in the Halls of Woe, on the Isle of Ryke, will your team of misfits and "impure" mutants escape the torturous fate decreed by the Kromosome Kommissar?
Max Players: 8
Game System: Mutant Crawl Classics
Publisher: Goodman Games
Game Master: Matt Towle
Approx. run time: 4 hours
Theme: Mutant Mayhem

Title: RAYGUNS & ROCKETSHIPS
Description: In the frozen heart of space lies a fantastic galaxy of planets populated by space-faring factions called Planeteers, who wage a never-ending battle of Rayguns and Rocketships. This fast-paced strategy, features pulse-pounding, pulp-style action and over 32 original miniatures!
Max Players: 4
Game System: Rayguns & Rocketships (board game)
Publisher: IDW Games
Game Master: Jeff Conrad
Approx. run time: 2 hours
Theme: Retro/Pulp

2:00 p.m. 
Title: ECLIPSE PHASE: ALL THE SMALL THINGS
Description: Eclipse Phase homebrew scenario where you're in one of the most advanced morphs yet.  A Firewall supporter needs help determining a sudden illness in the family. Could this be a corporate biohack, or is it just another new belter virus making its way inward? You'll start out at the uplift octomorph research facility, run by the Hidden Concern on Ceres. It's time to think big, or perhaps even small.
Max Players: 5
Game System: Eclipse Phase (First Edition)
Publisher: Posthuman Studios
Game Master: Jeff Conrad
Approx. run time: 4 hours
Theme: Cyberpunk

Title: THE STRANGE: FOUNDATION ODYSSEY 
Description: The Estate has lost contact with an agent exploring a presumed stable recursion born from 1950s to 1970s science fiction called Foundation Odyssey. Your mission is to translate to this recursion and find him but once you arrive, you realize it’s anything but stable! Can you survive the mission with robot riots and laser death rays?
Max Players: 6
Game System: The Strange / Cypher System
Publisher: Monte Cook Games
Game Master: Erich Doll
Approx. run time: 4 hours
Theme: Retro/Pulp

Title: LOST IN SPACE
Description: Space colonists, the Robinson family, has escaped the destruction of the hostile planet Priplanus, only to be hurled through a wormhole to a distant galaxy. Danger, Will Robinson! Based on the hit Netflix reboot of the classic TV series.
Max Players: 8
Game System: Cortex System
Publisher: Margaret Weis Productions
Game Master: Erik Mornes
Approx. run time: 4 hours
Theme: Big Setting

Title: STAR TREK ADVENTURES: NO SMALL FAVOR
Description: There's a Klingon saying that "A cloaked ship is no small favor." The Federation has become REALLY tired of asking how many special missions could benefit from a cloaked ship. So when the opportunity comes up to acquire one, without having to ask permission or beg, well, Starfleet demands you go get it!
Max Players: 6
Game System: Star Trek Adventures
Publisher: Modiphius Entertainment
Game Master: John Everett Till
Approx. run time: 4 hours
Theme: Big Setting

Title: GHOLA
Description: Within the seedy bars and dark alleys of the Budayeen creep a menagerie of cybernetic spirits sharing the minds of wired citizens wearing Moddies. However recently a true abomination seems to have emerged, a Moddie that has inhabited the dead and brought forth their own life. Be part of a fellowship formed to hunt down this ghola in the Islamic cybernetic future of George Alec Effinger, author of When Gravity Fails and other books in The Budayeen Cycle.
Max Players: 4
Game System: Follow
Publisher: Lame Mage Production
Game Master:  Patrick Schifano
Approx. run time: 4 hours
Theme: Cyberpunk

4:00 p.m. 
Title: WARLORDS OF ATOZ
Description: When your hothouse jungle home is suddenly flooded with dispossessed refugees, they all tell the same tale. A conquering horde of warlords wielding magic boom sticks are wiping out whole villages and enslaving the inhabitants — all in the name of a surviving Ancient One they worship as a god. The tribal elders send you and your Seeker team out to investigate, and if possible infiltrate, the temple of the great and powerful ATOZ. (G.G. published module)
Max Players: 8
Game System: Mutant Crawl Classics
Publisher: Goodman Games
Game Master: Matt Towle
Approx. run time: 4 hours
Theme: Retro/Pulp

6:00 p.m. 
Title: BATTLESTAR GALACTICA: PRELUDE TO WAR
Description: Listen up nuggets--here's the SitRep: The daughter of a prominent Caprican politician has been kidnapped by monotheistic militants. Only you and your team of elite human and toaster--er, Cylon--special forces can save her. SO SAY WE ALL!
Max Players: 6
Game System: Battlestar Galactica - Cortex System
Publisher: Margaret Weis Productions
Game Master:  Erik Mornes
Approx. run time: 4 hours
Theme: Big Setting

Title: DOCTOR WHO: DINOSAURS ON A SPACESHIP: PART YOU! (THE REMIX)
Description: Dinosaurs on a Spaceship was one of the best Series 7 Doctor Who episodes. The Doctor and several companions jumped onto the Silurian ark with the Tardis, and saved the ark and its dinosaurs from both the missiles of the Indian Space Agency, and from a particularly disreputable salvager and his sarcastic robots. Then the Doctor left the scene. Now the ark needs YOU! Jump into the sequel, as an expedition from Earth seeks to wrest control of the Silurian space ark from unknown invaders! This is a remix of our July SNSO scenario, with more dinosaurs, and more unearthly threats on the Silurian ark!
Max Players:6
Game System: Doctor Who Roleplaying Game
Publisher: Cubicle 7
Game Master:  John Everett Till
Approx. run time: 4 hours
Theme: Big Setting

Title: NUMENERA: THE NIGHT CRAFT
Description: A billion years in Earth's future, you're trying to make a life for yourself among the ruins of eight prior civilizations. Then you find something hiding in cave that bewilders even one who is accustomed to the random strangeness of unfathomable alien technologies. Boarding the Night Craft means seizing a chance to explore the stars and find amazements beyond your wildest imagination. But you aren't the first crew of the Night Craft, and if you aren't careful, you won't be the last.
Max Players: 6
Game System: Numenera / Cypher System
Publisher: Monte Cook Games
Game Master:  Jenifer Doll
Approx. run time: 4 hours
Theme: Big Setting

Title: STAR WARS: 501st Legion - S.O.B.s
Description: Reformed in the First Order, the 501st Legion directly serves Kylo Ren and has been called “Kylo's Fist.” The Special Operations Battalion handles matters which require more precision than being callously smashed by the rest of Kylo's Fist. Note: Game book contains mature language.
Max Players: 6
Game System: Stay Frosty
Publisher: Garske Games
Game Master:  Patrick Schifano
Approx. run time: 4 hours
Theme: Big Setting

Title: STAR WARS: EDGE OF THE EMPIRE
Description: The Outer Rim is filled with smoky cantinas and shady, back alleys. These are havens for the kind of scum and villainy you--a smuggler, bounty hunter, or other galactic scoundrel--crave. Paying off your debts so you can call your own shots is what it's all about. But the only way to make a fortune under the Empire's chokehold is to make it under the table in some seedy port of call...with a good blaster at your side. You in?
Max Players: 8
Game System: Star Wars: Edge of the Empire (Beginner Box Set)
Publisher: Fantasy Flight Games
Game Master:  Spencer R. Hayes
Approx. run time: 4 hours
Theme: Big Setting

8:00 p.m. 
Title: ESCAPE FROM THE ALIENS IN OUTER SPACE

Description: Set aboard a badly-damaged, deep-space research vessel where all the ship's systems have failed. An alien plague is transforming the crew into terrifying monsters! You can play a human trying to escape by reaching one of the hatches--or an alien hunting the humans down. Each player’s identity and position is secret. Interpret your opponents' movements and behaviors to learn who and where they really are.
Max Players: 8
Game System: Escape From the Aliens In Outer Space (strategy card game)
Publisher: Osprey Games
Game Master:  Matt Towle
Approx. run time: 2 hours
Theme: Retro/Pulp

RSVP Here!
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Arrive early, stay late! 
Seating is first-come, first served. Plan to arrive before posted game time. Program schedule is subject to change.

Remember to bookmark this website so you can follow along with the latest updates!

PROGRAM LAST UPDATED: 9.7.2018